Monday 2 February 2015

Need for speed: The run (xbox 360)

I'm a big fan of racing games, but the Need for Speeds have always varied in quality. On the PS2 you had the brilliant NFS Underground and my favourite ever racing game (at the time) NFS Hot Pursuit 2. But when they came to the 360 with Most Wanted, Carbon or Undercover they was all a bit, meh. They were ok and did there job but the game engine itself was never brilliant, especially in the god aweful ProStreet or Shift 2. Thinking about it, this and Shift are probably the only good NFS games in the first era of NFS on the 360. Probably because a few years ago the creators (EA) bought up Criterion. These are the people that made the far superior in nearly every way Burnout.

Burnout was brilliant, Burnout 3 (or Revenge) is possibly the best multiplayer racing game EVER! But then EA bought them up and stopped making Burnout games anymore which is a bit shit. They used them to make the newer versions of Most Wanted and Hot Pursuit, which are both good, but still no Burnout.

If my knowledge is correct The Run is the last NFS game before the Criterion made ones and it's definately the best of the older ones. It's also probably the last to try and make a racing game with a plot. Why, WHY!? Why do you do this every game manufacturer? We don't want a plot in a racing game. Although this is the closest to a good one. It's just an excuse for you to drive from east to west coast of Americaland in "3 days". I put the 3 days in commas because the entire story mode takes about 3 hours. It is damn fun though. It's just drive bloody fast and either beat the cops or beat your rivals and win each race as they come.

Basically that's it. This is a good racing game. It's no Forza, Grid or GT but I picked this up for £2.99 and it was a fun way of killing a few hours and baring in mind I have played this game before years ago and I played through the whole thing again is an achievement for me as I rarely ever do this.

6/10